Module map_model::edits

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Once a Map exists, the player can edit it in the UI (producing MapEdits in-memory), then save the changes to a file (as PermanentMapEdits). See https://a-b-street.github.io/docs/tech/map/edits.html.

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Modules§

  • apply 🔒
  • compat 🔒
  • perma 🔒
  • A representation of traffic signal configuration that references OpenStreetMap IDs and is hopefully robust to minor edits over time.

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