enum PedState {
Crossing {
dist_int: DistanceInterval,
time_int: TimeInterval,
steep_uphill: bool,
},
WaitingToTurn(Distance, Time),
LeavingBuilding(BuildingID, TimeInterval),
EnteringBuilding(BuildingID, TimeInterval),
LeavingParkingLot(ParkingLotID, TimeInterval),
EnteringParkingLot(ParkingLotID, TimeInterval),
StartingToBike(SidewalkSpot, Line, TimeInterval),
FinishingBiking(SidewalkSpot, Line, TimeInterval),
WaitingForBus(TransitRouteID, Time),
}
Variants§
Crossing
WaitingToTurn(Distance, Time)
The Distance is either 0 or the current traversable’s length. The Time is blocked_since.
LeavingBuilding(BuildingID, TimeInterval)
EnteringBuilding(BuildingID, TimeInterval)
LeavingParkingLot(ParkingLotID, TimeInterval)
EnteringParkingLot(ParkingLotID, TimeInterval)
StartingToBike(SidewalkSpot, Line, TimeInterval)
FinishingBiking(SidewalkSpot, Line, TimeInterval)
WaitingForBus(TransitRouteID, Time)
Implementations§
source§impl PedState
impl PedState
fn get_end_time(&self) -> Time
fn time_spent_waiting(&self, now: Time) -> Duration
Trait Implementations§
source§impl<'de> Deserialize<'de> for PedState
impl<'de> Deserialize<'de> for PedState
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for PedState
impl RefUnwindSafe for PedState
impl Send for PedState
impl Sync for PedState
impl Unpin for PedState
impl UnwindSafe for PedState
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
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.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.