Struct sim::SidewalkSpot

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pub(crate) struct SidewalkSpot {
    pub connection: SidewalkPOI,
    pub sidewalk_pos: Position,
}

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§connection: SidewalkPOI§sidewalk_pos: Position

Implementations§

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impl SidewalkSpot

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pub fn deferred_parking_spot() -> SidewalkSpot

Pretty hacky case

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pub fn parking_spot( spot: ParkingSpot, map: &Map, parking_sim: &ParkingSimState ) -> SidewalkSpot

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pub fn building(b: BuildingID, map: &Map) -> SidewalkSpot

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pub fn bike_rack(b: BuildingID, map: &Map) -> Option<SidewalkSpot>

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pub fn bus_stop(stop: TransitStopID, map: &Map) -> SidewalkSpot

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pub fn start_at_border(i: IntersectionID, map: &Map) -> Option<SidewalkSpot>

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pub fn end_at_border(i: IntersectionID, map: &Map) -> Option<SidewalkSpot>

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pub fn suddenly_appear(pos: Position, map: &Map) -> SidewalkSpot

Trait Implementations§

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impl Clone for SidewalkSpot

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fn clone(&self) -> SidewalkSpot

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SidewalkSpot

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for SidewalkSpot

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for SidewalkSpot

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fn eq(&self, other: &SidewalkSpot) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for SidewalkSpot

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for SidewalkSpot

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