Expand description
The map_editor renders and lets you edit RawMaps, which are a format in between OSM and the full Map. It’s useful for debugging maps imported from OSM, and for drawing synthetic maps for testing.
TODO It’s a bit unmaintained / rarely used. Two big problems using it:
- Intersection geometry isn’t recalculated constantly as changes are made
- The app will run out of GPU memory up-front on huge maps, because of storing objects for every road and intersections
Modules§
Structs§
- Args 🔒
Functions§
- run 🔒