pub struct CommonState {
info_panel: Option<InfoPanel>,
cached_actions: Vec<Key>,
}
Fields§
§info_panel: Option<InfoPanel>
§cached_actions: Vec<Key>
Implementations§
Source§impl CommonState
impl CommonState
pub fn new() -> CommonState
pub fn event( &mut self, ctx: &mut EventCtx<'_>, app: &mut App, ctx_actions: &mut dyn ContextualActions, ) -> Option<Transition<App>>
pub fn draw(&self, g: &mut GfxCtx<'_>, app: &App)
fn osd_for(app: &App, id: ID) -> Text
pub fn draw_osd(g: &mut GfxCtx<'_>, app: &App)
pub fn draw_custom_osd(g: &mut GfxCtx<'_>, app: &App, osd: Text)
pub fn launch_info_panel( &mut self, ctx: &mut EventCtx<'_>, app: &mut App, tab: Tab, ctx_actions: &mut dyn ContextualActions, )
pub fn info_panel_open(&self, app: &App) -> Option<ID>
Sourcepub fn debug_actions(
ctx: &mut EventCtx<'_>,
app: &mut App,
) -> Option<Transition<App>>
pub fn debug_actions( ctx: &mut EventCtx<'_>, app: &mut App, ) -> Option<Transition<App>>
Allow toggling of dev mode and warping to an object by ID.
Auto Trait Implementations§
impl Freeze for CommonState
impl !RefUnwindSafe for CommonState
impl !Send for CommonState
impl !Sync for CommonState
impl Unpin for CommonState
impl !UnwindSafe for CommonState
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