pub struct InfoPanel {
tab: Tab,
time: Time,
is_paused: bool,
panel: Panel,
draw_extra: ToggleZoomed,
tooltips: Vec<(Polygon, Text, (TripID, Time))>,
hyperlinks: HashMap<String, Tab>,
warpers: HashMap<String, ID>,
time_warpers: HashMap<String, (TripID, Time)>,
cached_actions: Vec<Key>,
}
Fields§
§tab: Tab
§time: Time
§is_paused: bool
§panel: Panel
§draw_extra: ToggleZoomed
§tooltips: Vec<(Polygon, Text, (TripID, Time))>
§hyperlinks: HashMap<String, Tab>
§warpers: HashMap<String, ID>
§time_warpers: HashMap<String, (TripID, Time)>
§cached_actions: Vec<Key>
Implementations§
Source§impl InfoPanel
impl InfoPanel
pub fn new( ctx: &mut EventCtx<'_>, app: &mut App, tab: Tab, ctx_actions: &mut dyn ContextualActions, ) -> InfoPanel
pub fn event( &mut self, ctx: &mut EventCtx<'_>, app: &mut App, ctx_actions: &mut dyn ContextualActions, ) -> (bool, Option<Transition<App>>)
pub fn draw(&self, g: &mut GfxCtx<'_>, _: &App)
pub fn active_keys(&self) -> &Vec<Key>
pub fn active_id(&self, app: &App) -> Option<ID>
Auto Trait Implementations§
impl Freeze for InfoPanel
impl !RefUnwindSafe for InfoPanel
impl !Send for InfoPanel
impl !Sync for InfoPanel
impl Unpin for InfoPanel
impl !UnwindSafe for InfoPanel
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