Struct widgetry::tools::choose_something::ChooseSomething
source · pub struct ChooseSomething<A, T> {
panel: Panel,
cb: Option<Box<dyn FnOnce(T, &mut EventCtx<'_>, &mut A) -> Transition<A>>>,
}
Expand description
Choose something from a menu, then feed the answer to a callback.
Fields§
§panel: Panel
§cb: Option<Box<dyn FnOnce(T, &mut EventCtx<'_>, &mut A) -> Transition<A>>>
Implementations§
Trait Implementations§
source§impl<A: 'static, T: 'static> State<A> for ChooseSomething<A, T>
impl<A: 'static, T: 'static> State<A> for ChooseSomething<A, T>
source§fn event(&mut self, ctx: &mut EventCtx<'_>, app: &mut A) -> Transition<A>
fn event(&mut self, ctx: &mut EventCtx<'_>, app: &mut A) -> Transition<A>
Respond to a UI event, such as input or time passing.
source§fn draw_baselayer(&self) -> DrawBaselayer
fn draw_baselayer(&self) -> DrawBaselayer
Specifies what to draw before draw()
source§fn on_destroy(&mut self, _: &mut EventCtx<'_>, _: &mut A)
fn on_destroy(&mut self, _: &mut EventCtx<'_>, _: &mut A)
Before this state is popped or replaced, call this.
Auto Trait Implementations§
impl<A, T> Freeze for ChooseSomething<A, T>
impl<A, T> !RefUnwindSafe for ChooseSomething<A, T>
impl<A, T> !Send for ChooseSomething<A, T>
impl<A, T> !Sync for ChooseSomething<A, T>
impl<A, T> Unpin for ChooseSomething<A, T>
impl<A, T> !UnwindSafe for ChooseSomething<A, T>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
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can
then be further downcast
into Box<ConcreteType>
where ConcreteType
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.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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Convert
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Convert
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’s vtable from &mut Trait
’s.