pub struct Texture(pub u32);
Tuple Fields§
§0: u32
Implementations§
Source§impl Texture
impl Texture
pub const NOOP: Texture
pub const GRASS: Texture
pub const STILL_WATER: Texture
pub const RUNNING_WATER: Texture
pub const CONCRETE: Texture
pub const SAND: Texture
pub const DIRT: Texture
pub const SNOW: Texture
pub const TREE: Texture
pub const PINE_TREE: Texture
pub const CACTUS: Texture
pub const SHRUB: Texture
pub const CROSS_HATCH: Texture
pub const SNOW_PERSON: Texture
Trait Implementations§
impl Copy for Texture
impl StructuralPartialEq for Texture
Auto Trait Implementations§
impl Freeze for Texture
impl RefUnwindSafe for Texture
impl Send for Texture
impl Sync for Texture
impl Unpin for Texture
impl UnwindSafe for Texture
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
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Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
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T: Any,
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