Struct widgetry::runner::State

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pub(crate) struct State<A: SharedAppState> {
    pub(crate) app: App<A>,
    pub(crate) canvas: Canvas,
    style: Style,
    focus_owned_by: Option<String>,
}

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§app: App<A>§canvas: Canvas§style: Style§focus_owned_by: Option<String>

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impl<A: 'static + SharedAppState> State<A>

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fn event(&mut self, ev: Event, prerender: &Prerender) -> (Vec<UpdateType>, bool)

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pub(crate) fn draw( &mut self, prerender: &Prerender, screenshot: bool ) -> Option<String>

Returns naming hint. Logically consumes the number of uploads.

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pub(crate) fn free_memory(&mut self)

Auto Trait Implementations§

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impl<A> !Freeze for State<A>

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impl<A> !RefUnwindSafe for State<A>

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impl<A> !Send for State<A>

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impl<A> !Sync for State<A>

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impl<A> Unpin for State<A>
where A: Unpin,

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impl<A> !UnwindSafe for State<A>

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impl<T> Any for T
where T: 'static + ?Sized,

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where T: ?Sized,

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fn borrow(&self) -> &T

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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast for T
where T: Any,

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Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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where U: From<T>,

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Calls U::from(self).

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where U: Into<T>,

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type Error = Infallible

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impl<T, U> TryInto<U> for T
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type Error = <U as TryFrom<T>>::Error

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