pub struct Uniforms {
pub transform: [f32; 3],
pub window: [f32; 3],
}
Fields§
§transform: [f32; 3]
(cam_x, cam_y, cam_zoom)
window: [f32; 3]
(window_width, window_height, Z values)
Implementations§
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Uniforms
impl RefUnwindSafe for Uniforms
impl Send for Uniforms
impl Sync for Uniforms
impl Unpin for Uniforms
impl UnwindSafe for Uniforms
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
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impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
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§impl<T> Downcast for Twhere
T: Any,
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