pub(crate) enum Command {
SpawnCar(CreateCar, bool),
SpawnPed(CreatePedestrian),
StartTrip(TripID, StartTripArgs),
UpdateCar(CarID),
UpdateLaggyHead(CarID),
UpdatePed(PedestrianID),
UpdateIntersection(IntersectionID),
Callback(Duration),
Pandemic(Cmd),
StartBus(TransitRouteID, Time),
}
Variants§
SpawnCar(CreateCar, bool)
If true, retry when there’s no room to spawn somewhere
SpawnPed(CreatePedestrian)
StartTrip(TripID, StartTripArgs)
UpdateCar(CarID)
UpdateLaggyHead(CarID)
Distinguish this from UpdateCar to avoid confusing things
UpdatePed(PedestrianID)
UpdateIntersection(IntersectionID)
Callback(Duration)
Pandemic(Cmd)
StartBus(TransitRouteID, Time)
The Time is redundant, just used to dedupe commands
Implementations§
source§impl Command
impl Command
pub fn update_agent(id: AgentID) -> Command
fn to_type(&self) -> CommandType
fn to_simple_type(&self) -> SimpleCommandType
Trait Implementations§
source§impl<'de> Deserialize<'de> for Command
impl<'de> Deserialize<'de> for Command
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl PartialEq for Command
impl PartialEq for Command
impl StructuralPartialEq for Command
Auto Trait Implementations§
impl Freeze for Command
impl RefUnwindSafe for Command
impl Send for Command
impl Sync for Command
impl Unpin for Command
impl UnwindSafe for Command
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.