Struct sim::render::DrawPedCrowdInput
source · pub struct DrawPedCrowdInput {
pub low: Distance,
pub high: Distance,
pub members: Vec<PedestrianID>,
pub location: PedCrowdLocation,
}
Fields§
§low: Distance
§high: Distance
§members: Vec<PedestrianID>
§location: PedCrowdLocation
Auto Trait Implementations§
impl Freeze for DrawPedCrowdInput
impl RefUnwindSafe for DrawPedCrowdInput
impl Send for DrawPedCrowdInput
impl Sync for DrawPedCrowdInput
impl Unpin for DrawPedCrowdInput
impl UnwindSafe for DrawPedCrowdInput
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