pub(crate) struct Car {
pub vehicle: Vehicle,
pub state: CarState,
pub router: Router,
pub trip_and_person: Option<(TripID, PersonID)>,
pub started_at: Time,
pub total_blocked_time: Duration,
pub last_steps: VecDeque<Traversable>,
pub wants_to_overtake: BTreeSet<CarID>,
}
Expand description
Represents a single vehicle. Note “car” is a misnomer; it could also be a bus or bike.
Fields§
§vehicle: Vehicle
§state: CarState
§router: Router
§trip_and_person: Option<(TripID, PersonID)>
None for buses
started_at: Time
§total_blocked_time: Duration
§last_steps: VecDeque<Traversable>
In reverse order – most recently left is first. The sum length of these must be >= vehicle.length.
wants_to_overtake: BTreeSet<CarID>
Since lane over-taking isn’t implemented yet, a vehicle tends to be stuck behind a slow leader for a while. Avoid duplicate events.
Implementations§
source§impl Car
impl Car
sourcepub fn crossing_state(
&self,
start_dist: Distance,
start_time: Time,
map: &Map
) -> CarState
pub fn crossing_state( &self, start_dist: Distance, start_time: Time, map: &Map ) -> CarState
Assumes the current head of the path is the thing to cross.
pub fn crossing_state_with_end_dist( &self, dist_int: DistanceInterval, start_time: Time, map: &Map ) -> CarState
pub fn get_draw_car( &self, front: Distance, now: Time, map: &Map, transit: &TransitSimState ) -> DrawCarInput
pub fn is_parking(&self) -> bool
Trait Implementations§
source§impl<'de> Deserialize<'de> for Car
impl<'de> Deserialize<'de> for Car
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for Car
impl RefUnwindSafe for Car
impl Send for Car
impl Sync for Car
impl Unpin for Car
impl UnwindSafe for Car
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
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. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.