Enum sim::events::Event

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pub enum Event {
Show 20 variants CarReachedParkingSpot(CarID, ParkingSpot), CarLeftParkingSpot(CarID, ParkingSpot), BusArrivedAtStop(CarID, TransitRouteID, TransitStopID), BusDepartedFromStop(CarID, TransitRouteID, TransitStopID), PassengerBoardsTransit(PersonID, CarID, TransitRouteID, TransitStopID, Duration), PassengerAlightsTransit(PersonID, CarID, TransitRouteID, TransitStopID), PersonEntersBuilding(PersonID, BuildingID), PersonLeavesBuilding(PersonID, BuildingID), PersonLeavesMap(PersonID, Option<AgentID>, IntersectionID), PersonEntersMap(PersonID, AgentID, IntersectionID), PedReachedParkingSpot(PedestrianID, ParkingSpot), BikeStoppedAtSidewalk(CarID, LaneID), ProblemEncountered(TripID, Problem), AgentEntersTraversable(AgentID, Option<TripID>, Traversable, Option<usize>), IntersectionDelayMeasured(TripID, TurnID, AgentID, Duration), TripFinished { trip: TripID, mode: TripMode, total_time: Duration, blocked_time: Duration, }, TripCancelled(TripID, TripMode), TripPhaseStarting(TripID, PersonID, Option<PathRequest>, TripPhaseType), PathAmended(Path), Alert(AlertLocation, String),
}
Expand description

As a simulation runs, different systems emit Events. This cleanly separates the internal mechanics of the simulation from consumers that just want to know what’s happening.

An Event always occurs at a particular time, plumbed separately to consumers.

Many of these were created for a test framework that’s been abandoned. They could be removed or have their API adjusted, but it’s not urgent; publishing an event that’s not used by Analytics has no performance impact.

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CarReachedParkingSpot(CarID, ParkingSpot)

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CarLeftParkingSpot(CarID, ParkingSpot)

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BusArrivedAtStop(CarID, TransitRouteID, TransitStopID)

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BusDepartedFromStop(CarID, TransitRouteID, TransitStopID)

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PassengerBoardsTransit(PersonID, CarID, TransitRouteID, TransitStopID, Duration)

How long waiting at the stop?

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PassengerAlightsTransit(PersonID, CarID, TransitRouteID, TransitStopID)

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PersonEntersBuilding(PersonID, BuildingID)

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PersonLeavesBuilding(PersonID, BuildingID)

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PersonLeavesMap(PersonID, Option<AgentID>, IntersectionID)

None if cancelled

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PersonEntersMap(PersonID, AgentID, IntersectionID)

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PedReachedParkingSpot(PedestrianID, ParkingSpot)

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BikeStoppedAtSidewalk(CarID, LaneID)

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ProblemEncountered(TripID, Problem)

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AgentEntersTraversable(AgentID, Option<TripID>, Traversable, Option<usize>)

If the agent is a transit vehicle, then include a count of how many passengers are on board.

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IntersectionDelayMeasured(TripID, TurnID, AgentID, Duration)

TripID, TurnID (Where the delay was encountered), Time spent waiting at that turn

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TripFinished

Fields

§trip: TripID
§mode: TripMode
§total_time: Duration
§blocked_time: Duration
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TripCancelled(TripID, TripMode)

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TripPhaseStarting(TripID, PersonID, Option<PathRequest>, TripPhaseType)

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PathAmended(Path)

Just use for parking replanning. Not happy about copying the full path in here, but the way to plumb info into Analytics is Event.

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Alert(AlertLocation, String)

Trait Implementations§

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impl Clone for Event

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fn clone(&self) -> Event

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Event

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for Event

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for Event

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fn eq(&self, other: &Event) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for Event

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for Event

Auto Trait Implementations§

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impl RefUnwindSafe for Event

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impl Send for Event

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impl Sync for Event

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impl Unpin for Event

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impl UnwindSafe for Event

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSync for T
where T: Any + Send + Sync,

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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Send + Sync>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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impl<G1, G2> Within<G2> for G1
where G2: Contains<G1>,

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fn is_within(&self, b: &G2) -> bool

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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,