pub struct DrawParkingLot {
pub id: ParkingLotID,
draw: RefCell<Option<Drawable>>,
}
Fields§
§id: ParkingLotID
§draw: RefCell<Option<Drawable>>
Implementations§
Source§impl DrawParkingLot
impl DrawParkingLot
pub fn new( ctx: &EventCtx<'_>, lot: &ParkingLot, cs: &ColorScheme, opts: &Options, unzoomed_batch: &mut GeomBatch, ) -> DrawParkingLot
pub fn render(&self, app: &dyn AppLike) -> GeomBatch
pub fn clear_rendering(&self)
Trait Implementations§
Source§impl Renderable for DrawParkingLot
impl Renderable for DrawParkingLot
fn get_id(&self) -> ID
fn draw(&self, g: &mut GfxCtx<'_>, app: &dyn AppLike, _: &DrawOptions)
fn get_zorder(&self) -> isize
fn get_outline(&self, map: &Map) -> Tessellation
fn get_bounds(&self, map: &Map) -> Bounds
fn contains_pt(&self, pt: Pt2D, map: &Map) -> bool
Auto Trait Implementations§
impl !Freeze for DrawParkingLot
impl !RefUnwindSafe for DrawParkingLot
impl !Send for DrawParkingLot
impl !Sync for DrawParkingLot
impl Unpin for DrawParkingLot
impl UnwindSafe for DrawParkingLot
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