pub struct ColorScheme {Show 80 fields
scheme: ColorSchemeChoice,
pub road_outlines: bool,
pub road_class_colors: bool,
pub show_buildings_in_minimap: bool,
pub panel_bg: Color,
pub inner_panel_bg: Color,
pub day_time_slider: Color,
pub night_time_slider: Color,
pub selected: Color,
pub current_object: Color,
pub perma_selected_object: Color,
pub fade_map_dark: Color,
gui_style: Style,
pub minimap_cursor_border: Color,
pub minimap_cursor_bg: Option<Color>,
driving_lane: Color,
bus_lane: Color,
parking_lane: Color,
bike_lane: Color,
sidewalk: Color,
pub sidewalk_lines: Color,
pub general_road_marking: Color,
road_center_line: Color,
pub light_rail_track: Color,
pub private_road: Option<Color>,
pub unzoomed_highway: Color,
pub unzoomed_arterial: Color,
pub unzoomed_residential: Color,
pub unzoomed_cycleway: Color,
pub unzoomed_footway: Color,
footway: Color,
shared_use: Color,
pub normal_intersection: Color,
pub stop_sign: Color,
pub stop_sign_pole: Color,
pub signal_protected_turn: Color,
pub signal_permitted_turn: Color,
pub signal_banned_turn: Color,
pub signal_box: Color,
pub signal_spinner: Color,
pub signal_turn_block_bg: Color,
pub slowest_intersection: Color,
pub slower_intersection: Color,
pub slow_intersection: Color,
pub void_background: Color,
pub map_background: Fill,
pub unzoomed_interesting_intersection: Color,
pub residential_building: Color,
pub commercial_building: Color,
pub building_outline: Color,
pub parking_lot: Color,
pub grass: Fill,
pub water: Fill,
pub study_area: Fill,
pub unzoomed_car: Color,
pub unzoomed_bike: Color,
pub unzoomed_bus: Color,
pub unzoomed_pedestrian: Color,
agent_colors: Vec<Color>,
pub route: Color,
pub turn_arrow: Color,
pub brake_light: Color,
pub bus_body: Color,
pub bus_label: Color,
pub train_body: Color,
pub ped_head: Color,
pub ped_foot: Color,
pub ped_preparing_bike_body: Color,
pub ped_crowd: Color,
pub bike_frame: Color,
pub parked_car: Color,
pub good_to_bad_red: ColorScale,
pub good_to_bad_green: ColorScale,
pub bus_layer: Color,
pub edits_layer: Color,
pub parking_trip: Color,
pub bike_trip: Color,
pub bus_trip: Color,
pub before_changes: Color,
pub after_changes: Color,
}
Fields§
§scheme: ColorSchemeChoice
§road_outlines: bool
§road_class_colors: bool
§show_buildings_in_minimap: bool
§panel_bg: Color
§inner_panel_bg: Color
§day_time_slider: Color
§night_time_slider: Color
§selected: Color
§current_object: Color
§perma_selected_object: Color
§fade_map_dark: Color
§gui_style: Style
§minimap_cursor_border: Color
§minimap_cursor_bg: Option<Color>
§driving_lane: Color
§bus_lane: Color
§parking_lane: Color
§bike_lane: Color
§sidewalk: Color
§sidewalk_lines: Color
§general_road_marking: Color
§road_center_line: Color
§light_rail_track: Color
§private_road: Option<Color>
§unzoomed_highway: Color
§unzoomed_arterial: Color
§unzoomed_residential: Color
§unzoomed_cycleway: Color
§unzoomed_footway: Color
§footway: Color
§normal_intersection: Color
§stop_sign: Color
§stop_sign_pole: Color
§signal_protected_turn: Color
§signal_permitted_turn: Color
§signal_banned_turn: Color
§signal_box: Color
§signal_spinner: Color
§signal_turn_block_bg: Color
§slowest_intersection: Color
§slower_intersection: Color
§slow_intersection: Color
§void_background: Color
§map_background: Fill
§unzoomed_interesting_intersection: Color
§residential_building: Color
§commercial_building: Color
§building_outline: Color
§parking_lot: Color
§grass: Fill
§water: Fill
§study_area: Fill
§unzoomed_car: Color
§unzoomed_bike: Color
§unzoomed_bus: Color
§unzoomed_pedestrian: Color
§agent_colors: Vec<Color>
§route: Color
§turn_arrow: Color
§brake_light: Color
§bus_body: Color
§bus_label: Color
§train_body: Color
§ped_head: Color
§ped_foot: Color
§ped_preparing_bike_body: Color
§ped_crowd: Color
§bike_frame: Color
§parked_car: Color
§good_to_bad_red: ColorScale
§good_to_bad_green: ColorScale
§bus_layer: Color
§edits_layer: Color
§parking_trip: Color
§bike_trip: Color
§bus_trip: Color
§before_changes: Color
§after_changes: Color
Implementations§
Source§impl ColorScheme
impl ColorScheme
pub fn new(ctx: &mut EventCtx<'_>, scheme: ColorSchemeChoice) -> ColorScheme
fn classic() -> ColorScheme
fn light_background(gui_style: Style) -> ColorScheme
fn night_mode() -> ColorScheme
fn textured() -> ColorScheme
fn day_mode() -> ColorScheme
fn ltn() -> ColorScheme
Source§impl ColorScheme
impl ColorScheme
pub fn rotating_color_plot(&self, idx: usize) -> Color
pub fn rotating_color_agents(&self, idx: usize) -> Color
pub fn unzoomed_road_surface(&self, rank: RoadRank) -> Color
pub fn zoomed_road_surface(&self, lane: LaneType, rank: RoadRank) -> Color
pub fn zoomed_intersection_surface(&self, rank: RoadRank) -> Color
pub fn curb(&self, rank: RoadRank) -> Color
pub fn road_center_line(&self, map: &Map) -> Color
pub fn export(&self, path: &str) -> Result<()>
pub fn import(&mut self, path: &str) -> Result<()>
Auto Trait Implementations§
impl Freeze for ColorScheme
impl RefUnwindSafe for ColorScheme
impl Send for ColorScheme
impl Sync for ColorScheme
impl Unpin for ColorScheme
impl UnwindSafe for ColorScheme
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
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§impl<T> Downcast for Twhere
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