map_editor::model

Struct Model

Source
pub struct Model {
    pub map: RawMap,
    showing_pts: Option<RoadID>,
    pub world: World<ID>,
    pub include_bldgs: bool,
    pub intersection_geom: bool,
}

Fields§

§map: RawMap§showing_pts: Option<RoadID>§world: World<ID>§include_bldgs: bool§intersection_geom: bool

Implementations§

Source§

impl Model

Source

pub fn blank() -> Model

Source

pub fn from_map( ctx: &EventCtx<'_>, map: RawMap, include_bldgs: bool, timer: &mut Timer<'_>, ) -> Model

Source

pub fn recreate_world(&mut self, ctx: &EventCtx<'_>, timer: &mut Timer<'_>)

Source§

impl Model

Source

pub fn export_to_osm(&mut self)

Source

pub fn set_boundary( &mut self, ctx: &EventCtx<'_>, top_left: Pt2D, bottom_right: Pt2D, )

Source§

impl Model

Source

fn intersection_added(&mut self, ctx: &EventCtx<'_>, id: IntersectionID)

Source

pub fn create_i(&mut self, ctx: &EventCtx<'_>, point: Pt2D)

Source

pub fn move_i(&mut self, ctx: &EventCtx<'_>, id: IntersectionID, point: Pt2D)

Source

pub fn delete_i(&mut self, id: IntersectionID)

Source

pub fn toggle_i(&mut self, ctx: &EventCtx<'_>, id: IntersectionID)

Source

pub fn show_intersection_geometry(&mut self, ctx: &mut EventCtx<'_>, show: bool)

Source§

impl Model

Source

pub fn road_added(&mut self, ctx: &EventCtx<'_>, id: RoadID)

Source

pub fn road_deleted(&mut self, id: RoadID)

Source

pub fn create_r( &mut self, ctx: &EventCtx<'_>, i1: IntersectionID, i2: IntersectionID, )

Source

pub fn delete_r(&mut self, ctx: &EventCtx<'_>, id: RoadID)

Source

pub fn show_r_points(&mut self, ctx: &EventCtx<'_>, id: RoadID)

Source

pub fn stop_showing_pts(&mut self, id: RoadID)

Source

pub fn move_r_pt( &mut self, ctx: &EventCtx<'_>, id: RoadID, idx: usize, point: Pt2D, )

Source

fn change_r_points<F: FnMut(&mut Vec<Pt2D>)>( &mut self, ctx: &EventCtx<'_>, id: RoadID, transform: F, )

Source

pub fn delete_r_pt(&mut self, ctx: &EventCtx<'_>, id: RoadID, idx: usize)

Source

pub fn insert_r_pt(&mut self, ctx: &EventCtx<'_>, id: RoadID, pt: Pt2D)

Source

pub fn clear_r_pts(&mut self, ctx: &EventCtx<'_>, id: RoadID)

Source

pub fn merge_r(&mut self, ctx: &EventCtx<'_>, id: RoadID)

Source

pub fn toggle_junction(&mut self, ctx: &EventCtx<'_>, id: RoadID)

Source§

impl Model

Source

fn bldg_added(&mut self, ctx: &EventCtx<'_>, id: OsmID)

Source

pub fn create_b(&mut self, ctx: &EventCtx<'_>, center: Pt2D) -> ID

Source

pub fn move_b(&mut self, ctx: &EventCtx<'_>, id: OsmID, dx: f64, dy: f64)

Source

pub fn delete_b(&mut self, id: OsmID)

Auto Trait Implementations§

§

impl Freeze for Model

§

impl RefUnwindSafe for Model

§

impl !Send for Model

§

impl !Sync for Model

§

impl Unpin for Model

§

impl UnwindSafe for Model

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
§

impl<T> Downcast for T
where T: Any,

§

fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
§

fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

§

impl<T> Instrument for T

§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

§

impl<T> Pointable for T

§

const ALIGN: usize

The alignment of pointer.
§

type Init = T

The type for initializers.
§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
§

impl<T> WithSubscriber for T

§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
§

impl<G1, G2> Within<G2> for G1
where G2: Contains<G1>,

§

fn is_within(&self, b: &G2) -> bool