struct Hovering<X: Axis<X>, Y: Axis<Y>> {
hits: Vec<(X, Y)>,
tooltip: Text,
draw_cursor: Drawable,
}
Fields§
§hits: Vec<(X, Y)>
§tooltip: Text
§draw_cursor: Drawable
Auto Trait Implementations§
impl<X, Y> Freeze for Hovering<X, Y>
impl<X, Y> RefUnwindSafe for Hovering<X, Y>where
X: RefUnwindSafe,
Y: RefUnwindSafe,
impl<X, Y> !Send for Hovering<X, Y>
impl<X, Y> !Sync for Hovering<X, Y>
impl<X, Y> Unpin for Hovering<X, Y>
impl<X, Y> UnwindSafe for Hovering<X, Y>where
X: UnwindSafe,
Y: UnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.