Struct widgetry::widgets::containers::Container

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pub struct Container {
    pub is_row: bool,
    pub members: Vec<Widget>,
}

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§is_row: bool§members: Vec<Widget>

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impl Container

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pub fn new(is_row: bool, members: Vec<Widget>) -> Container

Trait Implementations§

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impl WidgetImpl for Container

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fn get_dims(&self) -> ScreenDims

What width and height does the widget occupy? If this changes, be sure to set redo_layout to true in event.
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fn set_pos(&mut self, _top_left: ScreenPt)

Your widget’s top left corner should be here. Handle mouse events and draw appropriately.
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fn event(&mut self, ctx: &mut EventCtx<'_>, output: &mut WidgetOutput)

Your chance to react to an event. Any side effects outside of this widget are communicated through the output.
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fn draw(&self, g: &mut GfxCtx<'_>)

Draw the widget. Be sure to draw relative to the top-left specified by set_pos.
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fn can_restore(&self) -> bool

If a new Panel is being created to replace an older one, all widgets have the chance to preserve state from the previous version.
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fn restore(&mut self, _: &mut EventCtx<'_>, _prev: &dyn WidgetImpl)

Restore state from the previous version of this widget, with the same ID. Implementors must downcast.

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