Struct widgetry::style::button_style::ButtonStyle
source · pub struct ButtonStyle {
pub fg: Color,
pub fg_disabled: Color,
pub outline: OutlineStyle,
pub bg: Color,
pub bg_hover: Color,
pub bg_disabled: Color,
}
Fields§
§fg: Color
§fg_disabled: Color
§outline: OutlineStyle
§bg: Color
§bg_hover: Color
§bg_disabled: Color
Implementations§
source§impl<'a, 'c> ButtonStyle
impl<'a, 'c> ButtonStyle
pub fn btn(&self) -> ButtonBuilder<'a, 'c>
pub fn apply(&self, builder: ButtonBuilder<'a, 'c>) -> ButtonBuilder<'a, 'c>
pub fn text<I: Into<String>>(&self, text: I) -> ButtonBuilder<'a, 'c>
sourcepub fn icon(&self, image_path: &'a str) -> ButtonBuilder<'a, 'c>
pub fn icon(&self, image_path: &'a str) -> ButtonBuilder<'a, 'c>
Note this usually removes color from the icon. Use image_color(RewriteColor::NoOp, ControlState::Default)
or similar to retain color.
pub fn icon_bytes( &self, labeled_bytes: (&'a str, &'a [u8]) ) -> ButtonBuilder<'a, 'c>
pub fn icon_text<I: Into<String>>( &self, image_path: &'a str, text: I ) -> ButtonBuilder<'a, 'c>
pub fn dropdown(&self) -> ButtonBuilder<'a, 'c>
pub fn popup(&self, text: &'a str) -> ButtonBuilder<'a, 'c>
source§impl ButtonStyle
impl ButtonStyle
pub fn solid_dark_fg() -> Self
pub fn outline_dark_fg() -> Self
pub fn plain_dark_fg() -> Self
pub fn solid_light_fg() -> Self
pub fn outline_light_fg() -> Self
pub fn plain_light_fg() -> Self
pub fn solid_primary() -> Self
pub fn plain_primary() -> Self
fn solid_destructive() -> Self
fn plain_destructive() -> ButtonStyle
Trait Implementations§
source§impl Clone for ButtonStyle
impl Clone for ButtonStyle
source§fn clone(&self) -> ButtonStyle
fn clone(&self) -> ButtonStyle
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl Freeze for ButtonStyle
impl RefUnwindSafe for ButtonStyle
impl Send for ButtonStyle
impl Sync for ButtonStyle
impl Unpin for ButtonStyle
impl UnwindSafe for ButtonStyle
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.