Module world

Source

Structs§

DummyID
If you don’t ever need to refer to objects in a World, you can auto-assign dummy IDs.
Object 🔒
ObjectBuilder
This provides a builder API for adding objects to a World.
World
A World manages objects that exist in “map-space”, the zoomable and pannable canvas. These objects can be drawn, hovered on, clicked, dragged, etc.

Enums§

DrawHover 🔒
HoverBuilder 🔒
WorldOutcome
The result of a World handling an event

Traits§

ObjectID
Objects in a World are uniquely identified by this caller-specified type