struct RenderCellsBuilder {
grid: Grid<Option<usize>>,
colors: Vec<Color>,
bounds: Bounds,
boundary_polygon: Polygon,
}
Fields§
§grid: Grid<Option<usize>>
The grid only covers the boundary polygon of the neighbourhood. The values are cell indices,
and Some(num_cells)
marks the boundary of the neighbourhood.
colors: Vec<Color>
§bounds: Bounds
Bounds of the neighbourhood boundary polygon
boundary_polygon: Polygon
Implementations§
Source§impl RenderCellsBuilder
impl RenderCellsBuilder
fn new(map: &Map, neighbourhood: &Neighbourhood) -> RenderCellsBuilder
fn finalize(self) -> RenderCells
Auto Trait Implementations§
impl Freeze for RenderCellsBuilder
impl RefUnwindSafe for RenderCellsBuilder
impl Send for RenderCellsBuilder
impl Sync for RenderCellsBuilder
impl Unpin for RenderCellsBuilder
impl UnwindSafe for RenderCellsBuilder
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