pub struct Job {
pub city: CityName,
pub osm_to_raw: bool,
pub raw_to_map: bool,
pub scenario: bool,
pub city_overview: bool,
pub only_map: Option<String>,
pub opts: RawToMapOptions,
}Expand description
A specification for importing all maps in a single city.
Fields§
§city: CityName§osm_to_raw: boolDownload all raw input files, then convert OSM to the intermediate RawMap.
raw_to_map: boolConvert the RawMap to the final Map format.
scenario: boolDownload trip demand data, then produce the typical weekday scenario.
city_overview: boolProduce a city overview from all of the individual maps in a city.
only_map: Option<String>Only process one map. If not specified, process all maps defined by clipping polygons in importer/config/$city/.
opts: RawToMapOptionsImplementations§
Trait Implementations§
Source§impl StructOpt for Job
impl StructOpt for Job
Source§fn from_clap(matches: &ArgMatches<'_>) -> Self
fn from_clap(matches: &ArgMatches<'_>) -> Self
Builds the struct from
clap::ArgMatches. It’s guaranteed to succeed
if matches originates from an App generated by [StructOpt::clap] called on
the same type, otherwise it must panic.§fn from_args() -> Selfwhere
Self: Sized,
fn from_args() -> Selfwhere
Self: Sized,
Builds the struct from the command line arguments (
std::env::args_os).
Calls clap::Error::exit on failure, printing the error message and aborting the program.§fn from_args_safe() -> Result<Self, Error>where
Self: Sized,
fn from_args_safe() -> Result<Self, Error>where
Self: Sized,
Builds the struct from the command line arguments (
std::env::args_os).
Unlike [StructOpt::from_args], returns clap::Error on failure instead of aborting the program,
so calling .exit is up to you.§fn from_iter<I>(iter: I) -> Self
fn from_iter<I>(iter: I) -> Self
Gets the struct from any iterator such as a
Vec of your making.
Print the error message and quit the program in case of failure. Read more§fn from_iter_safe<I>(iter: I) -> Result<Self, Error>
fn from_iter_safe<I>(iter: I) -> Result<Self, Error>
Gets the struct from any iterator such as a
Vec of your making. Read moreAuto Trait Implementations§
impl Freeze for Job
impl RefUnwindSafe for Job
impl Send for Job
impl Sync for Job
impl Unpin for Job
impl UnwindSafe for Job
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.