pub struct Job {
pub city: CityName,
pub osm_to_raw: bool,
pub raw_to_map: bool,
pub scenario: bool,
pub city_overview: bool,
pub only_map: Option<String>,
pub opts: RawToMapOptions,
}
Expand description
A specification for importing all maps in a single city.
Fields§
§city: CityName
§osm_to_raw: bool
Download all raw input files, then convert OSM to the intermediate RawMap.
raw_to_map: bool
Convert the RawMap to the final Map format.
scenario: bool
Download trip demand data, then produce the typical weekday scenario.
city_overview: bool
Produce a city overview from all of the individual maps in a city.
only_map: Option<String>
Only process one map. If not specified, process all maps defined by clipping polygons in importer/config/$city/.
opts: RawToMapOptions
Implementations§
Trait Implementations§
Source§impl StructOpt for Job
impl StructOpt for Job
Source§fn from_clap(matches: &ArgMatches<'_>) -> Self
fn from_clap(matches: &ArgMatches<'_>) -> Self
Builds the struct from
clap::ArgMatches
. It’s guaranteed to succeed
if matches
originates from an App
generated by [StructOpt::clap
] called on
the same type, otherwise it must panic.§fn from_args() -> Selfwhere
Self: Sized,
fn from_args() -> Selfwhere
Self: Sized,
Builds the struct from the command line arguments (
std::env::args_os
).
Calls clap::Error::exit
on failure, printing the error message and aborting the program.§fn from_args_safe() -> Result<Self, Error>where
Self: Sized,
fn from_args_safe() -> Result<Self, Error>where
Self: Sized,
Builds the struct from the command line arguments (
std::env::args_os
).
Unlike [StructOpt::from_args
], returns clap::Error
on failure instead of aborting the program,
so calling .exit
is up to you.§fn from_iter<I>(iter: I) -> Self
fn from_iter<I>(iter: I) -> Self
Gets the struct from any iterator such as a
Vec
of your making.
Print the error message and quit the program in case of failure. Read more§fn from_iter_safe<I>(iter: I) -> Result<Self, Error>
fn from_iter_safe<I>(iter: I) -> Result<Self, Error>
Gets the struct from any iterator such as a
Vec
of your making. Read moreAuto Trait Implementations§
impl Freeze for Job
impl RefUnwindSafe for Job
impl Send for Job
impl Sync for Job
impl Unpin for Job
impl UnwindSafe for Job
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.