pub struct TripPlanner {
layers: Layers,
input_panel: Panel,
waypoints: InputWaypoints,
main_route: RouteDetails,
files: TripManagement<App, TripPlanner>,
alt_routes: Vec<RouteDetails>,
world: World<ID>,
}
Fields§
§layers: Layers
§input_panel: Panel
§waypoints: InputWaypoints
§main_route: RouteDetails
§files: TripManagement<App, TripPlanner>
§alt_routes: Vec<RouteDetails>
§world: World<ID>
Implementations§
Source§impl TripPlanner
impl TripPlanner
Trait Implementations§
Source§impl State<App> for TripPlanner
impl State<App> for TripPlanner
Source§fn event(&mut self, ctx: &mut EventCtx<'_>, app: &mut App) -> Transition<App>
fn event(&mut self, ctx: &mut EventCtx<'_>, app: &mut App) -> Transition<App>
Respond to a UI event, such as input or time passing.
Source§fn on_destroy(&mut self, _: &mut EventCtx<'_>, app: &mut App)
fn on_destroy(&mut self, _: &mut EventCtx<'_>, app: &mut App)
Before this state is popped or replaced, call this.
§fn draw_baselayer(&self) -> DrawBaselayer
fn draw_baselayer(&self) -> DrawBaselayer
Specifies what to draw before draw()
Source§impl TakeLayers for TripPlanner
impl TakeLayers for TripPlanner
fn take_layers(self) -> Layers
Source§impl TripManagementState<App> for TripPlanner
impl TripManagementState<App> for TripPlanner
fn mut_files(&mut self) -> &mut TripManagement<App, Self>
fn app_session_current_trip_name(app: &mut App) -> &mut Option<String>
fn sync_from_file_management(&mut self, ctx: &mut EventCtx<'_>, app: &mut App)
Auto Trait Implementations§
impl !Freeze for TripPlanner
impl !RefUnwindSafe for TripPlanner
impl !Send for TripPlanner
impl !Sync for TripPlanner
impl Unpin for TripPlanner
impl !UnwindSafe for TripPlanner
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
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(where Trait: Downcast
) to Box<dyn Any>
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can
then be further downcast
into Box<ConcreteType>
where ConcreteType
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.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
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Convert
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