pub struct RoadSelector {
pub roads: BTreeSet<RoadID>,
pub intersections: BTreeSet<IntersectionID>,
pub preview: Option<Drawable>,
mode: Mode,
dragging: bool,
}
Expand description
A tool for selecting multiple roads.
Fields§
§roads: BTreeSet<RoadID>
§intersections: BTreeSet<IntersectionID>
Intersections can’t be selected directly. If all roads connected to an intersection are selected, then the intersection will be too.
preview: Option<Drawable>
§mode: Mode
§dragging: bool
Implementations§
Source§impl RoadSelector
impl RoadSelector
pub fn new( ctx: &mut EventCtx<'_>, app: &mut App, roads: BTreeSet<RoadID>, ) -> RoadSelector
pub fn make_controls(&self, ctx: &mut EventCtx<'_>) -> Widget
fn roads_changed(&mut self, ctx: &mut EventCtx<'_>, app: &App)
pub fn event( &mut self, ctx: &mut EventCtx<'_>, app: &mut App, clicked: Option<&str>, ) -> bool
pub fn draw(&self, g: &mut GfxCtx<'_>, app: &App, show_preview: bool)
Auto Trait Implementations§
impl Freeze for RoadSelector
impl RefUnwindSafe for RoadSelector
impl !Send for RoadSelector
impl !Sync for RoadSelector
impl Unpin for RoadSelector
impl UnwindSafe for RoadSelector
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