pub struct SingleStart {
panel: Panel,
snap_to_buildings: FindClosest<BuildingID>,
draw_unwalkable_roads: Drawable,
highlight_start: Drawable,
isochrone: Isochrone,
hovering_on_bldg: Cached<(BuildingID, f64), HoverOnBuilding>,
hovering_on_category: HoverOnCategory,
}
Expand description
This is the UI state for exploring the isochrone/walkshed from a single building.
Fields§
§panel: Panel
§snap_to_buildings: FindClosest<BuildingID>
§draw_unwalkable_roads: Drawable
§highlight_start: Drawable
§isochrone: Isochrone
§hovering_on_bldg: Cached<(BuildingID, f64), HoverOnBuilding>
§hovering_on_category: HoverOnCategory
Implementations§
Source§impl SingleStart
impl SingleStart
Sourcepub fn random_start(
ctx: &mut EventCtx<'_>,
app: &SimpleApp<Options>,
) -> Box<dyn State<SimpleApp<Options>>>
pub fn random_start( ctx: &mut EventCtx<'_>, app: &SimpleApp<Options>, ) -> Box<dyn State<SimpleApp<Options>>>
Start with a random building
pub fn new_state( ctx: &mut EventCtx<'_>, app: &SimpleApp<Options>, start: BuildingID, ) -> Box<dyn State<SimpleApp<Options>>>
fn change_start( &mut self, ctx: &mut EventCtx<'_>, app: &SimpleApp<Options>, b: BuildingID, )
Trait Implementations§
Source§impl State<SimpleApp<Options>> for SingleStart
impl State<SimpleApp<Options>> for SingleStart
Source§fn event(
&mut self,
ctx: &mut EventCtx<'_>,
app: &mut SimpleApp<Options>,
) -> Transition<SimpleApp<Options>>
fn event( &mut self, ctx: &mut EventCtx<'_>, app: &mut SimpleApp<Options>, ) -> Transition<SimpleApp<Options>>
Respond to a UI event, such as input or time passing.
§fn draw_baselayer(&self) -> DrawBaselayer
fn draw_baselayer(&self) -> DrawBaselayer
Specifies what to draw before draw()
§fn on_destroy(&mut self, _: &mut EventCtx<'_>, _: &mut A)
fn on_destroy(&mut self, _: &mut EventCtx<'_>, _: &mut A)
Before this state is popped or replaced, call this.
Auto Trait Implementations§
impl Freeze for SingleStart
impl !RefUnwindSafe for SingleStart
impl !Send for SingleStart
impl !Sync for SingleStart
impl Unpin for SingleStart
impl !UnwindSafe for SingleStart
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
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§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
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) to Box<dyn Any>
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can
then be further downcast
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where ConcreteType
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