pub struct Block {
pub perimeter: Perimeter,
pub polygon: Polygon,
}
Expand description
A block is defined by a perimeter that traces along the sides of roads. Inside the perimeter, the block may contain buildings and interior roads. In the simple case, a block represents a single “city block”, with no interior roads. It may also cover a “neighborhood”, where the perimeter contains some “major” and the interior consists only of “minor” roads.
Fields§
§perimeter: Perimeter
§polygon: Polygon
The polygon covers the interior of the block.
Trait Implementations§
Source§impl<'de> Deserialize<'de> for Block
impl<'de> Deserialize<'de> for Block
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for Block
impl RefUnwindSafe for Block
impl Send for Block
impl Sync for Block
impl Unpin for Block
impl UnwindSafe for Block
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more