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use std::collections::BTreeMap;
use std::fmt;
use anyhow::Result;
use geo::{Area, BooleanOps, Contains, ConvexHull, Intersects, SimplifyVWPreserve};
use serde::{Deserialize, Serialize};
use crate::{
Angle, Bounds, CornerRadii, Distance, GPSBounds, LonLat, PolyLine, Pt2D, Ring, Tessellation,
Triangle,
};
#[derive(PartialEq, Serialize, Deserialize, Clone, Debug)]
pub struct Polygon {
pub(crate) rings: Vec<Ring>,
pub(crate) tessellation: Option<Tessellation>,
}
impl Polygon {
pub fn with_holes(outer: Ring, mut inner: Vec<Ring>) -> Self {
inner.insert(0, outer);
Self {
rings: inner,
tessellation: None,
}
}
pub fn from_rings(rings: Vec<Ring>) -> Self {
assert!(!rings.is_empty());
Self {
rings,
tessellation: None,
}
}
pub(crate) fn pretessellated(rings: Vec<Ring>, tessellation: Tessellation) -> Self {
Self {
rings,
tessellation: Some(tessellation),
}
}
pub fn from_geojson(raw: &[Vec<Vec<f64>>]) -> Result<Self> {
let mut rings = Vec::new();
for pts in raw {
let transformed: Vec<Pt2D> =
pts.iter().map(|pair| Pt2D::new(pair[0], pair[1])).collect();
rings.push(Ring::new(transformed)?);
}
Ok(Self::from_rings(rings))
}
pub fn from_triangle(tri: &Triangle) -> Self {
Ring::must_new(vec![tri.pt1, tri.pt2, tri.pt3, tri.pt1]).into_polygon()
}
pub fn triangles(&self) -> Vec<Triangle> {
Tessellation::from(self.clone()).triangles()
}
pub fn contains_pt(&self, pt: Pt2D) -> bool {
self.to_geo().contains(&geo::Point::from(pt))
}
pub fn get_bounds(&self) -> Bounds {
Bounds::from(self.get_outer_ring().points())
}
fn transform<F: Fn(&Pt2D) -> Pt2D>(&self, f: F) -> Result<Self> {
let mut rings = Vec::new();
for ring in &self.rings {
rings.push(Ring::new(ring.points().iter().map(&f).collect())?);
}
Ok(Self {
rings,
tessellation: self.tessellation.clone().take().map(|mut t| {
t.transform(f);
t
}),
})
}
pub fn translate(&self, dx: f64, dy: f64) -> Self {
self.transform(|pt| pt.offset(dx, dy))
.expect("translate shouldn't collapse Rings")
}
pub fn scale(&self, factor: f64) -> Result<Self> {
self.transform(|pt| Pt2D::new(pt.x() * factor, pt.y() * factor))
}
pub fn must_scale(&self, factor: f64) -> Self {
if factor < 1.0 {
panic!("must_scale({factor}) might collapse Rings. Use scale()");
}
self.transform(|pt| Pt2D::new(pt.x() * factor, pt.y() * factor))
.expect("must_scale collapsed a Ring")
}
pub fn rotate(&self, angle: Angle) -> Self {
self.rotate_around(angle, self.center())
}
pub fn rotate_around(&self, angle: Angle, pivot: Pt2D) -> Self {
self.transform(|pt| {
let origin_pt = Pt2D::new(pt.x() - pivot.x(), pt.y() - pivot.y());
let (sin, cos) = angle.normalized_radians().sin_cos();
Pt2D::new(
pivot.x() + origin_pt.x() * cos - origin_pt.y() * sin,
pivot.y() + origin_pt.y() * cos + origin_pt.x() * sin,
)
})
.expect("rotate_around shouldn't collapse Rings")
}
pub fn centered_on(&self, center: Pt2D) -> Self {
let bounds = self.get_bounds();
let dx = center.x() - bounds.width() / 2.0;
let dy = center.y() - bounds.height() / 2.0;
self.translate(dx, dy)
}
pub fn get_outer_ring(&self) -> &Ring {
&self.rings[0]
}
pub fn into_outer_ring(mut self) -> Ring {
self.rings.remove(0)
}
pub fn center(&self) -> Pt2D {
let mut pts = self.get_outer_ring().clone().into_points();
pts.pop();
Pt2D::center(&pts)
}
pub fn maybe_rectangle(width: f64, height: f64) -> Result<Self> {
Ring::new(vec![
Pt2D::new(0.0, 0.0),
Pt2D::new(width, 0.0),
Pt2D::new(width, height),
Pt2D::new(0.0, height),
Pt2D::new(0.0, 0.0),
])
.map(|ring| ring.into_polygon())
}
pub fn rectangle(width: f64, height: f64) -> Self {
Self::maybe_rectangle(width, height).unwrap()
}
pub fn rectangle_centered(center: Pt2D, width: Distance, height: Distance) -> Self {
Self::rectangle(width.inner_meters(), height.inner_meters()).translate(
center.x() - width.inner_meters() / 2.0,
center.y() - height.inner_meters() / 2.0,
)
}
pub fn rectangle_two_corners(pt1: Pt2D, pt2: Pt2D) -> Option<Self> {
if Pt2D::new(pt1.x(), 0.0) == Pt2D::new(pt2.x(), 0.0)
|| Pt2D::new(0.0, pt1.y()) == Pt2D::new(0.0, pt2.y())
{
return None;
}
let (x1, width) = if pt1.x() < pt2.x() {
(pt1.x(), pt2.x() - pt1.x())
} else {
(pt2.x(), pt1.x() - pt2.x())
};
let (y1, height) = if pt1.y() < pt2.y() {
(pt1.y(), pt2.y() - pt1.y())
} else {
(pt2.y(), pt1.y() - pt2.y())
};
Some(Self::rectangle(width, height).translate(x1, y1))
}
pub fn maybe_rounded_rectangle<R: Into<CornerRadii>>(w: f64, h: f64, r: R) -> Option<Self> {
let r = r.into();
let max_r = r
.top_left
.max(r.top_right)
.max(r.bottom_right)
.max(r.bottom_left);
if 2.0 * max_r > w || 2.0 * max_r > h {
return None;
}
let mut pts = vec![];
const RESOLUTION: usize = 5;
let mut arc = |r: f64, center: Pt2D, angle1_degs: f64, angle2_degs: f64| {
for i in 0..=RESOLUTION {
let angle = Angle::degrees(
angle1_degs + (angle2_degs - angle1_degs) * ((i as f64) / (RESOLUTION as f64)),
);
pts.push(center.project_away(Distance::meters(r), angle.invert_y()));
}
};
arc(r.top_left, Pt2D::new(r.top_left, r.top_left), 180.0, 90.0);
arc(
r.top_right,
Pt2D::new(w - r.top_right, r.top_right),
90.0,
0.0,
);
arc(
r.bottom_right,
Pt2D::new(w - r.bottom_right, h - r.bottom_right),
360.0,
270.0,
);
arc(
r.bottom_left,
Pt2D::new(r.bottom_left, h - r.bottom_left),
270.0,
180.0,
);
pts.push(Pt2D::new(0.0, r.top_left));
pts.dedup();
Some(Ring::must_new(pts).into_polygon())
}
pub fn pill(w: f64, h: f64) -> Self {
let r = w.min(h) / 2.0;
Self::maybe_rounded_rectangle(w, h, r).unwrap()
}
pub fn rounded_rectangle<R: Into<CornerRadii>>(w: f64, h: f64, r: R) -> Self {
Self::maybe_rounded_rectangle(w, h, r).unwrap_or_else(|| Self::rectangle(w, h))
}
pub fn union_all_into_multipolygon(mut list: Vec<Self>) -> geo::MultiPolygon {
if list.is_empty() {
return geo::MultiPolygon(Vec::new());
}
let mut result = geo::MultiPolygon(vec![list.pop().unwrap().into()]);
for p in list {
result = result.union(&p.into());
}
result
}
pub fn intersection(&self, other: &Self) -> Result<Vec<Self>> {
match std::panic::catch_unwind(std::panic::AssertUnwindSafe(|| {
from_multi(self.to_geo().intersection(&other.to_geo()))
})) {
Ok(result) => result,
Err(err) => {
println!("BooleanOps crashed: {err:?}");
bail!("BooleanOps crashed: {err:?}");
}
}
}
pub fn difference(&self, other: &Self) -> Result<Vec<Self>> {
match std::panic::catch_unwind(std::panic::AssertUnwindSafe(|| {
from_multi(self.to_geo().difference(&other.to_geo()))
})) {
Ok(result) => result,
Err(err) => {
println!("BooleanOps crashed: {err:?}");
bail!("BooleanOps crashed: {err:?}");
}
}
}
pub fn convex_hull(list: Vec<Self>) -> Result<Self> {
let mp: geo::MultiPolygon = list.into_iter().map(|p| p.to_geo()).collect();
mp.convex_hull().try_into()
}
pub fn concave_hull(points: Vec<Pt2D>, concavity: u32) -> Result<Self> {
use geo::k_nearest_concave_hull::KNearestConcaveHull;
let points: Vec<geo::Point> = points.iter().map(|p| geo::Point::from(*p)).collect();
points.k_nearest_concave_hull(concavity).try_into()
}
pub fn polylabel(&self) -> Pt2D {
let pt = polylabel::polylabel(&self.to_geo(), &1.0).unwrap();
Pt2D::new(pt.x(), pt.y())
}
pub fn intersects(&self, other: &Self) -> bool {
self.to_geo().intersects(&other.to_geo())
}
pub fn intersects_polyline(&self, pl: &PolyLine) -> bool {
self.to_geo().intersects(&pl.to_geo())
}
pub(crate) fn get_rings(&self) -> &[Ring] {
&self.rings
}
pub fn to_outline(&self, thickness: Distance) -> Tessellation {
Tessellation::union_all(
self.rings
.iter()
.map(|r| Tessellation::from(r.to_outline(thickness)))
.collect(),
)
}
pub fn area(&self) -> f64 {
self.to_geo().unsigned_area()
}
pub fn clip_polyline(&self, input: &PolyLine) -> Option<Vec<Pt2D>> {
let hits = self.get_outer_ring().all_intersections(input);
if hits.is_empty() {
if self.contains_pt(input.first_pt()) {
Some(input.points().clone())
} else {
None
}
} else if hits.len() == 1 {
if self.contains_pt(input.first_pt()) {
input
.get_slice_ending_at(hits[0])
.map(|pl| pl.into_points())
} else {
input
.get_slice_starting_at(hits[0])
.map(|pl| pl.into_points())
}
} else if hits.len() == 2 {
Some(input.trim_to_endpts(hits[0], hits[1]).into_points())
} else {
None
}
}
pub fn clip_ring(&self, input: &Ring) -> Option<Vec<Pt2D>> {
let ring = self.get_outer_ring();
let hits = ring.all_intersections(&PolyLine::unchecked_new(input.clone().into_points()));
if hits.is_empty() {
if self.contains_pt(input.points()[0]) {
return Some(input.points().clone());
}
} else if hits.len() == 2 {
let (pl1, pl2) = input.get_both_slices_btwn(hits[0], hits[1])?;
if pl1
.points()
.iter()
.all(|pt| self.contains_pt(*pt) || ring.contains_pt(*pt))
{
return Some(pl1.into_points());
}
if pl2
.points()
.iter()
.all(|pt| self.contains_pt(*pt) || ring.contains_pt(*pt))
{
return Some(pl2.into_points());
}
}
None
}
pub fn to_geojson(&self, gps: Option<&GPSBounds>) -> geojson::Geometry {
use geo::MapCoordsInPlace;
let mut geom: geo::Geometry = self.to_geo().into();
if let Some(ref gps_bounds) = gps {
geom.map_coords_in_place(|c| {
let gps = Pt2D::new(c.x, c.y).to_gps(gps_bounds);
(gps.x(), gps.y()).into()
});
}
geojson::Geometry {
bbox: None,
value: geojson::Value::from(&geom),
foreign_members: None,
}
}
pub fn from_geojson_bytes(
raw_bytes: &[u8],
gps_bounds: &GPSBounds,
require_in_bounds: bool,
) -> Result<Vec<(Self, BTreeMap<String, String>)>> {
let raw_string = std::str::from_utf8(raw_bytes)?;
let geojson = raw_string.parse::<geojson::GeoJson>()?;
let features = match geojson {
geojson::GeoJson::Feature(feature) => vec![feature],
geojson::GeoJson::FeatureCollection(collection) => collection.features,
_ => anyhow::bail!("Unexpected geojson: {:?}", geojson),
};
let mut results = Vec::new();
for feature in features {
if let Some(geom) = &feature.geometry {
let raw_pts = match &geom.value {
geojson::Value::Polygon(pts) => pts,
geojson::Value::MultiPolygon(polygons) => &polygons[0],
_ => {
continue;
}
};
let gps_pts: Vec<LonLat> = raw_pts[0]
.iter()
.map(|pt| LonLat::new(pt[0], pt[1]))
.collect();
let pts = if !require_in_bounds {
gps_bounds.convert(&gps_pts)
} else if let Some(pts) = gps_bounds.try_convert(&gps_pts) {
pts
} else {
continue;
};
if let Ok(ring) = Ring::new(pts) {
let mut tags = BTreeMap::new();
for (key, value) in feature.properties_iter() {
if let Some(value) = value.as_str() {
tags.insert(key.to_string(), value.to_string());
}
}
results.push((ring.into_polygon(), tags));
}
}
}
Ok(results)
}
pub fn simplify(&self, epsilon: f64) -> Self {
self.to_geo()
.simplifyvw_preserve(&epsilon)
.try_into()
.unwrap_or_else(|_| self.clone())
}
pub fn dummy() -> Self {
Self::rectangle(0.1, 0.1)
}
fn to_geo(&self) -> geo::Polygon {
self.clone().into()
}
}
impl fmt::Display for Polygon {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
writeln!(f, "Polygon with {} rings", self.rings.len())?;
for ring in &self.rings {
writeln!(f, " {}", ring)?;
}
Ok(())
}
}
impl TryFrom<geo::Polygon> for Polygon {
type Error = anyhow::Error;
fn try_from(poly: geo::Polygon) -> Result<Self> {
let (exterior, interiors) = poly.into_inner();
let mut holes = Vec::new();
for linestring in interiors {
holes.push(Ring::try_from(linestring)?);
}
Ok(Polygon::with_holes(Ring::try_from(exterior)?, holes))
}
}
impl From<Polygon> for geo::Polygon {
fn from(mut poly: Polygon) -> Self {
let exterior = poly.rings.remove(0);
let interiors: Vec<geo::LineString> =
poly.rings.into_iter().map(geo::LineString::from).collect();
Self::new(exterior.into(), interiors)
}
}
pub(crate) fn from_multi(multi: geo::MultiPolygon) -> Result<Vec<Polygon>> {
let mut result = Vec::new();
for polygon in multi {
result.push(Polygon::try_from(polygon)?);
}
Ok(result)
}