game
0.1.0
In game::
edit
Modules
crosswalks
multiple_roads
roads
routes
stop_signs
traffic_signals
validate
zones
Structs
ConfirmDiscard
EditMode
LoadEdits
SaveEdits
Functions
apply_map_edits
can_edit_lane
cmd_to_id
make_changelist
make_topcenter
maybe_edit_intersection
speed_limit_choices
game
::
edit
Function
apply_map_edits
Copy item path
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Summary
Source
pub fn apply_map_edits(ctx: &mut EventCtx<'_>, app: &mut
App
, edits: MapEdits)